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Weapons' Trials

Trials 1


Trials 2

Reddit Thread

https://www.reddit.com/r/SwordofConvallaria/comments/1etn0kx/weaponry_trial_ii_level_60_with_level_40_units/

Content

Tactics: Urgent Order, Pursuit Order, Flag of Convallaria

Gear at 7:58.

This is more of an easier team to recreate than my Weaponry Trial I. With Rawiyah though there is some RNG with her crits if you want to clear within 15 turns.

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General strategy:

  • Urgent Order is used to push the healer before the DPS so they will not have Injured or Dying penalties. Pursuit Order is used one time at the end to squeeze in enough damage by turn 15. Flag of Convallaria is good for the NRG for more damage but also for Papal Guard to shield more often.

  • The boss follows a fixed pattern: nuke on farthest unit (first turn is the farthest 2 units), small nuke on the two closest units, cross pattern lightning attack coming from the previous two units, knockback on the three rows in the middle and spawns purple crystals, then back to the nuke on the farthest unit.

  • During the cross pattern lightning attack, try to destroy any purple crystals that appear in the three rows in the middle so the next knockback attack won't push you into them. The purple crystals explode dealing damage to the four adjacent squares.

  • It's easy to avoid the knockback attack by standing off to the side, but if the DPS is lacking, you will have to tank it.

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Remarks on this clear:

  • I used Cooling Powder (prevents no healing) on Papal Guard just to make things easier but I don't think it's necessary.

  • All level 50 gear again. A bit overkill in terms of defense but the damage was very tight to finish within 15 turns. Maitha could perhaps use a damage tarot.

  • For Rawiyah and Stormbreaker, don't necessarily use their "ranged" skills or gap closers on cooldown; save it if you are close to the knockback turn.


Trials 3

Reddit Thread

https://www.reddit.com/r/SwordofConvallaria/comments/1esjn94/pushing_limits_of_weaponry_trial_3_stage_9_lv60/

Contents

hey all, back with another in-depth strategy video

covering weaponry trial 3 once again, this time for level 60. i didn't go into as much detail with the skill trees and boss mechanics like in the previous video, because if you've pushed the trial this far, you're familiar with most of the mechanics.

considering the bigger level deficit from challenging stage 7 @ voyager level 35, overcoming the stage 9 boss is a huge stat check to see if your units are tall enough to tank his nukes and AoEs. although i tried to preserve as many resources as i could, i still ended up having to deploy several castalia, any and all radiant powder i could muster for Angel's gears, and substantial investment into the defensive talent trees for the Watcher and Seeker paths (though not too bad, they're 2 of the 3 best trees, after all).

i also notice that this trial's mechanic targeting the unit with the highest mdef is a bit... buggy? have seen several people reporting that the boss targets units incorrectly, which happened to me in a few runs as well (though mostly it stuck to the described wording). so beware about that.

here's a copy/paste of my character stats at time of clear, within the character screen before they get in-battle buffs.

Stats:

Angel—  3311 HP, 636 Mdef, 1423 Matk
Col—    3147 HP, 540 Mdef, 1690 Atk
Gloria— 3357 HP, 436 Mdef, 1538 Atk
Rawiyah—3627 HP, 380 Mdef, 1684 Atk
Falcon— 3178 HP, 463 Mdef, 1613 Atk

Relevant Talent Tree Stats:

Watcher— 70+6% HP, 54+6% Mdef, 110+5% Atk
Seeker— 110+7% HP, 50+1% Mdef, 145+5% Atk

Tactics: Marching Command and Urgent Order (very important to top off health before dangerous rounds, or break shield)

the dangerous turns to look out for are Turn 2 and 5, with 6 to a lesser degree. if you can survive past round 6, it should be smooth sailing with your team's ramped up stats from 4 Devil Tarot equipped and Col having constant life steal. unfortunately i'm not yet aware of any replacements possible for the Gloria/Col gacha pair, since this run already includes Crimson Falcon.

with that said, wishing you all luck in pushing your weapon farm as high as you wanna go. will do my best to clear the other stage 60 trials and keep track of how many legendary drops i get from daily sweeps at stage 9 now that they're listed as "common" rather than the "possible" and "rare" wording for previous 2 levels. (there's a player named Narwhal who has youtube clear videos and decent write-ups and screenshots of his builds, if you're reading this on a different boss day).

so in any case, thanks for reading this far! and please let me know if you've been able to figure out other teams to clear these bosses, i'm sure many of us would be interested in hearing alternative strategies since we don't all have access to the same units.

cheers.


Template #1 08/17/2024 -- Stage 9 clear

Tactics : Urgent Order, Marching Orders, <UNUSED>

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